In the jumps/throw jumps feature requirements, which jump is counted only for Levels 1 and 2?

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The waltz jump is specifically counted only for Levels 1 and 2 in jumps and throw jumps feature requirements. This is largely due to the simplicity and fundamental nature of the waltz jump, which is a single-rotation jump initiated from a back outside edge and landing on the opposite foot.

In the context of the sport, the waltz jump serves as a foundational element that helps skaters develop essential skills and techniques needed for more complex jumps at higher levels, such as the loop jump or the axel jump, which are generally introduced as skaters advance. Understanding where the waltz jump fits within the progression of skills enables skaters and coaches to effectively plan training and assess competition readiness.

The other jumps, such as the loop, axel, and lutz, are associated with higher levels of difficulty and complexity, making them suitable for skaters at Levels 3 and above. Thus, the waltz jump holds its place as an essential and introductory jump for beginners, while more advanced jumps correspond to elevated skill levels in concurrence with the increasing technical demands of competitive synchro skating.

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